Legend of Zelda – In Minecraft

Edit: Unfortunately I can’t post a direct link to the video (hello monetization!) so I’ll post a link to polygon.com’s article where the video is available.

This is one of the most amazing things I’ve ever seen done in Minecraft. Two friends, one a designer and one a programer, have decided to recreate the original Legend of Zelda within Minecraft. LoZ is, of course, a two dimensional game. But they have turned the game into a fully functional, 3 dimensional, exact replica of the LoZ map! While this is technically still a work in progress, the map is fantastic!

Let’s take a look at what the actual Nintendo Legend of Zelda map looks like.


And here’s a look at the in-game map showing an overview of the world.


That’s some serious dedication … and keep in mind that buildings, mountains, trees and other in-game objects are three dimensional!

The true beauty of this project is exploring the limits of what Minecraft can do, as well as the incredible ingenuity required to make everything work. On a smaller scale, this has some exciting implications in the classroom. Historical events, real cities and other places can be recreated and characters or historical figures can be programmed to interact with players as they explore the map. Puzzles, hidden treasures and monsters can all be included to make the game interactive, realistic or just more fun!

The guys behind this project have done an incredible job and it’s worth keeping an eye on the project to see how it turns out. Here’s a link to their website and reddit discussion thread:



… it’s so exciting to see the iconic room with the old man and see the words “It’s dangerous to go alone. Take this!” appear on the screen.