Some excellent studies have shown the value gaming has in motor skills, perception and decision making. Dye, Shawn Green and Bavelier have spent a number of years continuously experimenting and improving on their research surrounding whether people’s ability to make decisions or perceive things is affected by games. The overwhelming result is that gaming does have a significant impact on certain skills. Of particular interest is the conclusion drawn that, from these experiments, the assumption can be made that skills learned during gaming are transferable … a critical issue in education and learning fields.
One area that is confirmed to be improved is the ability to pay attention (attentional capacity) during an activity. Gamers have a longer attention span and can focus better on a task and improved results (accuracy).
Most interestingly, the study didn’t just conclude that gaming improves visual attention skills. As a second experiment, participants were divided into groups to play two different games. One group played an ‘action game’ called Medal of Honor. The other group played Tetris. Both groups achieved better results on the tests than groups which didn’t play video games as a ‘training’ tool. Most interestingly, the participants who played Medal of Honor did better than the participants who played Tetris.
The study was able to conclude that 10 days of action game training is sufficient to increase visual attention capacities. Further, action video game playing pushes the limits of different areas of visual attention. The researchers argue that the nature of games and the inherent visual multitasking provides significant visual skill training.
http://www.nature.com/nature/journal/v423/n6939/full/nature01647.html (paywall article, sorry)